[These are the notes I created to run a game of Unknown Armies at MonteCon, Monte Cook's annual gaming house party. It's a simple plotviolence leads to information leads to violence leads to information leads to violence. It would actually serve as the introduction to a campaign, but it works as a one-shot, too. Notes that I added for your benefit are in brackets.]

The PCs are roommates sharing a big house in Rock Island, IL [my actual home town, a place I was familiar with  but my players weren't]

Lone Crusader attacks the PCs because of their occult connections. He is killed. He has been duped by an evil adept who is trying to shake him and maybe take out or scare the PCs.
 Why does he take on more than he can handle? Maybe he was depending on back-up that never came, or that was part of the adepts trick.

A little girl has his cache of goods, including info on the PCs. He left it with her because shes an amazing judge of character. They have to convince her to give it to them. It has information about the adept, too.

A local no-good has stolen the box and been driven crazy, maybe partially deformed, by its contents. The PCs track down the box and find the crazy guy. Maybe hes even killed his girlfriend and everything.
	"blind" sketch of the evil presence [drawn with eyes closed and mind open, divination]
	white powder, snorted
	photos of the PCs
	"blind map" sketches of the area

The PCs turn tables on the adept and hunt him down. Or maybe they learn that theyre on his hit list.

Scene 1) The crusader attacks, maybe attacking and even hospitalizing one of them singly. After one or more assaults, hes killed.

Scene 2) The PCs investigate the crusader. They find the little girl and the crusaders cache. They fight the crazed no-goodster.

Scene 3) The PCs hunt down and confront the adept.

Brian Czenkowicz
Suicide crusader (duped), white
Body 25 (wasted away): karate 25, gen athletics 20: 10 dog
Speed 30 (shaky): firearms 30, drive 15, dodge 30
Mind 65 (sharp): occult underground 50*, gen ed 20, notice 15
Soul 60 (commited): stirring speech 40, lying 20, charm 30
HIV+, pneumonia, Karposis sarcoma
Two Glock 17s (9mm, Capacity 17, Max Damage 50).
Driving a beat-up Ford Escort.

Might try a series of desperate hits.
Has
	an envelope with names and photos of the PCs
	a Motel 8 room key
	YWCA activity schedule
	silver crucifix

Shaquisha Andrews
Age 9, welfare child, black, quiet
Personality: quiet and patient
Body 25: struggle 05, gen athletics 05
Speed 40: dodge 10
Mind 30: gen ed 05, notice 25
Soul 80: judge character 75, lie 10, charm 25

Lives in Garden Manor.

Franklin Case
Weightlifter for Christ, white
Obsession: proving his worth through strength
Rage: impiety
Fear: his own weakness
Noble: faith
Body 80: weightlifting 55*, bruising 30, gen athletics 25
Speed 60: soccer 45, driving 15, dodge 25
Mind 40: the Bible 40, Gen Ed 15, Notice 15
Soul 40: Christianity 40, lying 15, charm 15

6th Avenue Christian Athletic Center. No clue leading to "Trick-Shot."
founded by First Church of Life in Christ
thinks that a lifter broke open the closet
[the Christian Athletic Center is a real location where I tutored junior high kids until the guy running the place kicked me out for not being a Christian]

"Trick-Shot," Daniel Johnson
Gangbanger gone zonko
Body 75 (muscular): Kicking Ass 65. (hunting knife +3 damage)
Speed 75 (S) (twitchy): Dodge 75
8 days ago

In one-story beat-up house by the railroad tracks in East Moline.
Neighbors 

OR:

Gangbangers
Body 60, Mauling 60 (handy implements, +3 damage)
Speed 50 (S)
several of them, all zonked.

#1 tire iron: 51/33
#2 knife dead
#3 bottle: 60/46/37/32/13 dead
#4 carpet cutter: dead
#5 dead
[I don't remember what these numbers are, or whether the NPCs started out dead or got that way during the adventure. In any case, I played these guys as scary, self-destructive, and crazy, not as a coordinated combat force.]

[these are NPCs I invented on the fly as the PCs investigated the mystery]

Bob Shempf
lackey

Kim & Carol Hanson
Kim Hanson: co-worker of Bob Shempf

AFA Models, Inc. 
Moline, IL

[the adept doesn't have much detail, since the PCs were bound not to get to him or her in the first session]
Adept
Has coterie of followers, servants, and bodyguards.

[the crusader's letter in the box]
If youre reading this letter, its because I have died in the service of humanity. Mother, Im sorry for the grief this must cause you and that you will never understand. Let the law judge me as it wishes.

There are those among us who know why I did what I did. For them, let me say:
Western Illinois is haunted by an evil power.

- end -